Thursday 8 May 2014

Essay Q

What significance does the continuing development of digital media technology have for media institutions and audiences?



For this question I am going to be focusing on the film industry and the impact digital media technology has had on it. I think it’s effect has been both beneficial but also posed a threat to the industry. I will look at the 3 stages of a films life independently and see how the technology has affected each specific area.
            The first stage in a movies life is production. The development of digital media technology has affected production significantly as it has allowed for film making equipment and editing software to be more readily available and also at a lower cost. This is great for film companies as it allows them to spend extra money elsewhere which will greatly benefit British film companies as they have significantly lower budgets than American companies.  It can also have a negative effect on the film industry. By having lower costs for devices and software, it is now more common and easier than before for people to create their own movies. This then forces the film companies to create movies that cannot be created at home and will draw in an audience such as 3D and IMAX which enhance the cinema experience for viewers. One film that did this was The Dark Knight Rises; which filmed a lot of its scenes with IMAX technology and created an IMAX experience with the movie.  However, 3D TV’s are becoming more available for customers to purchase but are still more expensive than regular TVs. Another big improvement is the availability and effects of CGI. This gives the film company an edge over home cinema but can be a disadvantage to the British film companies as they may not be able to afford it unlike American companies.
            The distribution of a movie has been completely altered by the development of digital technologies. Many films have taken to social media as main forms of advertising. Websites such as Facebook and Twitter have become major platforms for movie releases and are also a great way for actors to promote their movies to their followers and interact with their fans to create hype for their movie. There is also YouTube; which features official trailers for movies and also fan made trailers. There is also the option of film companies using the Internet to help with the hype of their films. One example of this is The Blair Witch project. They used Diegesis and created a website with folk law and back story into their movie which gave the premise that it was based on a true story and therefore excited the audience before the movie was even released. Other movies such as Iron Man and Captain America are involved in horizontal convergence where they released merchandise in other areas than just the film. There are many toys and costumes available that are linked with each movie; which appeals to kids and helps keep interest in the movie whilst also producing more revenue for the company. There are also many apps available for phones and tablets, which involves the audience and gives the movie a longer hype life. One movie that did this was Despicable Me 2 which created it’s own version of the popular game Temple Run.
            Exhibition has also been affected by the development of digital technology. Many people are now using the Internet to illegally source their movies; which has a detrimental effect on the film industry. There are also websites such as Love Film and Netflix; which allow you to watch movies and shows whenever you want for a monthly subscription. There are also Video On Demand services; which also allow you to watch the latest movies for a price. This provides a more convenient watching environment for the audience but is not necessarily a positive experience for cinemas and therefore the film company.
            In conclusion, the development of digital media technology has both a positive and negative impact on the film industry and a positive impact on the audience.  The technology is allowing the audience to become more involved and produce similar things to the professionals, however, it is also helping the professionals stay ahead of the audience and create new ways to keep the audience interested. I think the biggest issue the development will cause will be the availability of movies through pirating as this will cause the film companies to lose money and could eventually have a negative impact on the quality of films they produce.